Wolvesville All Roles Jun 2026

There are several roles in Wolvesville, each with its distinct characteristics. Some roles are designed for wolves, while others are for villagers. Here's a brief overview of the roles:

These roles typically have unique, independent win conditions. Solo Killers Must be the last player(s) standing to win. Kills one player every night.

| Role | Aura | Ability Description | |------|------|---------------------| | | Evil | Can activate a "frenzied night" where any player attacked by wolves dies regardless of protection—along with anyone who protected that player | | Junior Werewolf | Evil | When killed, can tag one player to die with them | | Swamp Wolf | Evil | Two abilities, each once per game. Flood the village (blocking certain night actions) or other effects |

These roles do not kill traditionally but win through social manipulation and the voting system. wolvesville all roles

: Crafts shields or swords at night to give to other players, boosting defense or attack.

Must be the last player standing. They kill one player every single night and are immune to nightly werewolf attacks.

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: Chooses two cards each night to reveal information about specific roles in play. Protective Roles

If you want to dive deeper into specific role interactions, let me know! I can provide detail on , role setups for custom games , or how to fake-claim effectively .

: Corrupts a player every two nights. The corrupted player dies after a one-day delay. There are several roles in Wolvesville, each with

Strategy : Target active Werewolves early on to gain the passive trust of the Village, then strike the remaining Villagers down.

The Village's goal is to eliminate all Werewolves and Solo Killers. Their roles are categorized by their utility to the town.

The Village team wins by eliminating all Werewolves and other solo killing roles. They rely on information, protection, and deductive reasoning. Informational Roles : Reveals the exact role of one player each night. Solo Killers Must be the last player(s) standing to win