Uncharted - Golden Abyss -asia- -enzh- |work| 〈95% ULTIMATE〉

The front cover of the Asia version closely mirrors the North American release, sporting the standard blue PlayStation Vita banner. However, the distinct regional identifiers include:

(like a lamp or the sun) to reveal hidden writing on a piece of in-game parchment. Camera Mechanics Uncharted - Golden Abyss -Asia- -EnZh-

Unlike the mainline entries developed by Naughty Dog in Santa Monica, Uncharted: Golden Abyss was the responsibility of (formerly known as Eidetic). Located in Oregon, Bend was famous for the Syphon Filter series—another third-person action franchise. Stepping into the shoes of a blockbuster IP was a daunting task, but it was one the studio took very seriously. The front cover of the Asia version closely

Note that while the game plays on any console, downloadable content (DLC) or patches may require an Asian PlayStation Network account to download and sync properly with your save data. Located in Oregon, Bend was famous for the

The "Asia -EnZh-" physical cartridge is highly prized in the modern retro-collecting market. Because the PlayStation Vita is region-free, this cartridge plays seamlessly on any Vita console worldwide. Western collectors often seek out the Asian English release due to its lower initial print runs compared to the North American or European editions, making it a distinct centerpiece for handheld game libraries.

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.

Developed by Bend Studio in collaboration with Naughty Dog, this title adapts the cinematic formula to the handheld.