Ultrakill Cheat Menu [repack] -

Unlike games that bury developer tools behind configuration files or external software, ULTRAKILL uses a classic gaming tradition: a button-input code. The Unlock Code (The Konami Code)

: The menu allows you to toggle several "major" cheats, such as: Blind Enemies : Enemies will not target you.

To access the secret cheat menu, you must input the classic Konami code while playing inside any level:

Once entered, a pop-up will confirm that cheats are enabled. You can then open the menu anytime by pressing the key (or End for some layouts) or by clicking the new "Cheats" button in the pause menu. Key Features and Restrictions ultrakill cheat menu

After equipping the Spawner Arm, to open a full menu featuring:

While you are inside any standard level, enter the following sequence of key inputs (these are the B and A keys on a keyboard, not a controller):

You cannot achieve a P-Rank (Perfect Rank) while cheats are active. Unlike games that bury developer tools behind configuration

Note for Non-QWERTY Users: The code reads physical key locations. For example, on an AZERTY keyboard, you may need to press Q instead of A .

| Keybind | Effect | |---------|--------| | | Keep cheats enabled permanently across game sessions | | H | Objects you spawn are locked to an invisible grid (duplicate of the Sandbox Snapping cheat, but also works elsewhere) | | J | Props you spawn from the Sandbox category are dynamic (same as Spawn with Physics above) | | P | Gives V1 the Spawner Arm —a special new “weapon” that lets you spawn enemies, items, and objects into the world | | L | Displays a menu containing all of the current mission’s checkpoints; selecting any of them will instantly teleport V1 to that location | | V | Noclip – Allows V1 to fly through geometry without collision. Hold jump to move up and slide to move down. Mutually exclusive with the Flight cheat below | | B | Flight – Similar to Noclip, but V1 still retains collision with objects and walls. Hold jump to ascend and slide to descend | | N | Allows V1 to perform infinite wall jumps without limit | | C | No weapon cooldown – All weapons fire and recharge instantly | | M | Prevents enemies from seeing or attacking V1 – essentially a stealth mode | | I | Prevents enemies from spawning into the level |

If you are looking to master , let me know what specific mechanics you want to practice. I can provide the exact steps to set up custom sandbox scenarios , explain how to optimize your weapon hotkeys , or break down advanced tech like projectile boosts . Share public link You can then open the menu anytime by

Turn ULTRAKILL into a sandbox simulator by manipulating entities.

Enemies will completely ignore your presence until you attack them.

By following this guide, you can unlock the secrets of Ultra Kill and enjoy a more immersive and engaging gameplay experience. Happy gaming!

Furthermore, the cheat menu serves as a crucial tool for experiential tourism within the game's complex level design. ULTRAKILL is renowned for its layered secrets, hidden missions, and intricate platforming challenges. For many players, the skill ceiling required to access all of this content is prohibitively high. The cheat menu acts as a bridge, allowing players to explore the developer’s craft without gatekeeping. Activating "Noclip" or "Flight" transforms the game from a linear shooter into an architectural study, allowing players to traverse the depths of Hell and the violence of Limbo at their leisure. In this context, cheating is not an act of cheating the system, but an act of exploration—a way to appreciate the art and sound design (such as the "Big Jar" Easter egg) that would otherwise remain unseen by a majority of the player base.