The Last Of Us Part I Update V1 1 2-rune Guide
Naughty Dog rolled out Update v1.1.2 for The Last of Us Part I (often found under release names like “RUNE” on some platforms or within patch notes), a relatively small but meaningful patch that improves stability, fixes a few persistent issues, and tightens a handful of gameplay and accessibility areas. Here’s a concise breakdown of the changes, why they matter, and how they affect players.
The V1.1.2 update focuses heavily on technical refinement, addressing lingering bugs that survived earlier patching cycles. Key improvements include:
The Last of Us Part I v1.1.2 Patch Notes for PC - Naughty Dog The Last Of Us Part I Update V1 1 2-RUNE
Corrected a camera shake issue that occurred while traversing the bus.
Shader compilation stutter was a major talking point at launch. While V1.1.1 made strides, V1.1.2 refined the backend processes further, ensuring that pre-compilation during the initial launch screen was more efficient. This reduced the mid-game "hitching" that ruined the immersion during cinematic sequences. Naughty Dog rolled out Update v1
: Specific fixes were implemented for physics and camera issues that occurred when playing at high framerates, such as the "spotlight speed" glitch in The Outskirts and a "mannequin head" progression blocker in the Left Behind Context of "RUNE" The Last of Us Part 1 - Patch 1.1.2 vs 1.1.1 Performance
The 1.1.2 update focused heavily on refining the existing experience rather than overhaul mechanics. Here are the primary changes: 1. Improved Environmental Visuals Key improvements include: The Last of Us Part I v1
Fixed instances of disappearing textures on character models during high-action sequences. 3. Audio and UI Adjustments
A crucial technical detail about this update is that . This process is standard for many PC games when graphical updates are applied, but it was a point of contention for the The Last of Us Part I port, as initial shader compilation times were notoriously long. The rebuild in v1.1.2 was intended to be a necessary one-time occurrence to implement the visual overhauls.
Resolved various crashes occurring during transition screens and high-intensity combat sequences. Optimization:
Run the installer executable inside the Update folder as an administrator.