Starsector Console Commands Verified Jun 2026

The primary way to use console commands in Starsector is via the , as the base game does not have a built-in developer console enabled for players. 🛠️ Setup and Activation

addofficer [level] – Generates a new, customizable officer at the specified level to pilot your escort ships. Ship and Weapon Spawning Commands

Launch the Starsector executable. In the game launcher, click the Mods button, check the box next to Console Commands , and click save.

These commands are perfect for managing your fleet and resources without the headache. AddCredits [amount] : Instantly bolsters your bank account. Use AddCredits 1000000 for a cool million. AddShip [ship_id] : Spawns a specific ship into your fleet. You can use the List Ships command to find the correct ID. AllBlueprints starsector console commands verified

I can provide the exact command strings and IDs tailored to your current setup. Share public link

> Set weapon_flux_cost MjolnirCannon 0

: Instantly destroys all enemy ships on the battlefield. The primary way to use console commands in

“At 18%. The上一次 jump through the corona fried the flux capacitors.” Kael turned, his face pale. “We can’t take one bomber, let alone four. They’ll cook us alive.”

Because Starsector does not have a built-in developer console, you must use a verified community mod to enable these features. How to Install the Console Commands Mod

: Spawns elite marines for raiding planetary markets. Example: AddMarines 50 Spawning Items, Weapons, and Blueprints In the game launcher, click the Mods button,

By default, Starsector does not include an easily accessible in-game command line. To use commands, players rely on the community-verified by absolute, Nickee, and LazyWizard.

: Instantly adds the specified number of credits to your fleet. AddStoryPoints [amount]

I can provide the exact code blocks and scripts for your specific scenario. Share public link