: Now opens up early after getting the Pokédex to provide a patch of grass for more variety.
No patch is complete without optimization under the hood. Version 3.1 targeted several visual glitches and game-breaking bugs that plagued version 3.0.
Most players agree: 3.1 is the definitive version of Radical Red. It’s harder in some places (Misty, Sabrina), fairer in others (Falkner, Lance), and overall more polished. The QoL changes alone make it worth the update.
Radical Red is a popular Pokémon ROM hack, and its 3.1 version brings several exciting changes and improvements. Here's a breakdown of the changelog: radical red 3.1 changelog
The built-in received systemic overhauls. In prior builds, the randomizer operated on a basic 1-to-1 strict mapping algorithm (e.g., if Ember mapped to Surf on one Pokémon, Ember always became Surf on all others).
were heavily scrutinized; their mechanics were adjusted or restricted on certain Pokémon to maintain competitive integrity in the game's difficult boss fights. Ability Reworks
Fixed to properly display randomized moves when using the Learnset randomizer . : Now opens up early after getting the
| Pokémon | Change in 3.1 | | :--- | :--- | | | Base Attack increased from 35 → 85. Gains Iron Fist as a second ability (alongside Swarm). Learns Mach Punch, Drain Punch, and Thunder Punch by level up. | | Ariados | Now has Sticky Web as an egg move. Base Speed increased from 40 → 70. | | Sunflora | Gains Chlorophyll and Solar Power (replacing Early Bird). Learns Earth Power and Scorching Sands . | | Delibird | Base Attack 55 → 85, Base Speed 75 → 110. Hidden ability changed to Gorilla Tactics (from Insomnia). | | Luvdisc | Now evolves into Alomomola at Level 40 (holding a Heart Scale). Alomomola gains Regenerator and Flip Turn . | | Kricketune | Signature move Fury Cutter replaced with Fury Swipes (25 BP, hits 2-5 times). Gains Technician as a hidden ability. | | Eelektross | Learns Volt Switch at Level 52 (previously only TM). Gains Coil at Level 64. |
The 3.1 update focused heavily on making underused Pokémon viable for the grueling late-game boss fights.
No ROM hack is perfect, and version 3.1 focuses heavily on fixing the mechanical exploits and crashes found in 3.0. Most players agree: 3
| Bug in 3.0 | Fix in 3.1 | | :--- | :--- | | Mimicry ability (Stunfisk-G) crashed the game when combined with Terrain. | Ability now functions correctly. | | Mega Evolution cancelled U-turn/Flip Turn momentum (Pokémon would not switch). | Mega Evolution now occurs after the switch move resolves. | | Eternamax Eternatus could be caught in postgame raids (was unintended). | Removed from raid pool. | | Safari Zone timer froze if you opened the menu. | Timer now properly pauses. | | Hidden Power type displayed incorrectly in summary (always showed Fighting). | Fixed – now shows correct type based on IVs. | | Soft resetting (A+B+Start+Select) sometimes corrupted save files. | Soft reset now safely reloads the game. |
UI bug fixed where switching a Choice item via the bag menu mid-battle caused visual glitches.