Pes 2013 Growth Type

| Growth Type | Keep? | Sell Age | Best Position Example | |---------------------|-------|----------|----------------------------| | Late / Lasting | ✅ Yes | Never | CB, DMF, GK (Maldini clone)| | Persistent | ✅ Yes | 37+ | GK, Target man | | Late Peak | ✅ Yes | 33 | AMF, SS (Totti type) | | Standard | 🟡 Maybe | 31 | Most positions | | Early Peak | ❌ No | 24 | Fast wingers / poachers | | Early Decline | ❌ No | 26 | Injury-prone talents |

| Growth Type | Key Characteristics | Peak Age | Performance Influence | | :--- | :--- | :--- | :--- | | | Rapid ascent to a very high peak, followed by a steep, early decline. These players are short-term, high-impact investments. | ~25 years old | Extremely high. Poor form or lack of play can cause a decline as early as age 20. | | Early / Lasting (早期持續型) | A sharp initial rise that levels off into an extended plateau of peak performance, providing a long period of elite play before a gradual decline. | ~27 years old | High. Consistent performance is key to maintaining the peak plateau. | | Average (普通型) | A more linear, moderate growth curve. Players improve steadily until a defined peak, then decline at a predictable rate. | ~29 years old | Moderate. Regular play is important for reaching the peak, but the decline is less volatile. | | Average / Lasting (普通持續型) | Similar to the Average type, but the period of peak performance is significantly extended. Value to be found in their consistency and longevity. | ~31 years old | Moderate. This type is very forgiving, offering a long window to perform at a high level. | | Late (晚期型) | A slow, unspectacular start that culminates in a powerful, explosive peak in the mid-to-late 20s, offering the highest potential ceiling. | ~30 years old | Low to High. These players are a gamble, requiring patience before their massive payoff. | | Late / Lasting (晚期持續型) | The ultimate "eternal" type. Develops slowly, peaks late, and then declines at an incredibly slow rate, offering elite performance well into their 30s. | ~32+ years old | High. Exceptional longevity means they are assets for over a decade. |

Understanding these arcs is the difference between signing a future Ballon d’Or winner and wasting millions on a teenager who will never develop.

By memorizing these six curves—Early, Standard, Late, Early/Constant, Late/Constant, and Goalkeeper—you stop playing the game on a match-by-match basis and start building dynasties. The next time you sign a 17-year-old from the youth team, don't just look at his current rating; look at his future. Is he a shooting star that burns bright and dies, or a slow-burning ember that will warm your trophy cabinet for a decade? pes 2013 growth type

: Players reach their maximum potential at a young age (often early 20s) but may decline sooner than others.

PES 2013 (Pro Evolution Soccer 2013) is a football (soccer) video game developed by Konami. This paper examines the concept of "growth type" within PES 2013 — the system governing player development, attribute progression, and role evolution over time in Master League, Become a Legend, and player training modes. It explains mechanics, categorizes growth types, analyzes impacts on gameplay and team-building, and offers recommendations for optimizing player development.

When a player reaches their highest rating. | Growth Type | Keep

Follows the standard curve but offers a longer peak period compared to the normal option.

Beyond the base growth type, several active mechanics in PES 2013 can accelerate or modify a player's development:

The most common growth type in the game. It mirrors the career path of an average professional footballer. 25 – 29 years old. Decline: Linear decline begins after age 30. Best For: Mid-career stability and filling out squad depth. 4. Standard / Lasting | ~25 years old | Extremely high

Beyond the pre-assigned growth type, several active factors can alter a player's development path in PES 2013:

In the pantheon of football video games, Pro Evolution Soccer 2013 holds a sacred place. Fans still wax poetic about its "FullControl" dribbling, the weight of the passing, and the glorious unpredictability of the goalkeeper AI. But beneath the surface of Master League and Become a Legend lies a mechanic that separates the casual promoted-from-youth-team manager from the true silverware-hoarding dynasty builder:

PES 2013 divides every player into one of six distinct growth categories. Each category has a specific curve for four core attributes: Speed, Technique, Power, and Mental/Defensive stats.