Detailed rules for massive battles involving trebuchets, ballistae, and cannons.
The book features hundreds of new options for nearly every base class, allowing players to customize their characters' combat styles [Amazon].
: Optional systems for Called Shots , Armor as Damage Reduction, and more granular tracking of character health and wounds. Armory and Equipment
This is the heaviest reading section, and why a is superior to a wiki summary. Pathfinder Ultimate Combat.pdf
The book introduces nearly , including a major focus on "Style Feats". These allow characters to adopt specific fighting stances—such as the Crane Style for defense or the Tiger Style for aggressive, claw-like strikes—creating deep feat "trees" that define a character's martial identity. 2. Firearm Rules
Pathfinder Ultimate Combat: The Essential Guide to Martial Mastery
The Gunslinger brought black powder to the fantasy world of Golarion. Utilizing the system, gunslingers can perform incredible feats of marksmanship, such as shooting weapons out of enemies' hands or pulling off daring dodges. Armory and Equipment This is the heaviest reading
The book introduces three new classes designed for unique combat styles: Gunslinger
Ultimate Combat serves as a massive expansion to the combat options presented in the Core Rulebook . It is designed to empower martial characters—fighters, rangers, gunslingers, and barbarians—giving them the same level of depth and tactical versatility that spellcasters enjoy. New Classes: Introduces the Gunslinger, Ninja, and Samurai.
A mage who channels spells through the barrel of a firearm. Mastering the Battlefield: New Mechanics : Armored Hulk
Mastering the Martial Arts: A Guide to the "Pathfinder Ultimate Combat" PDF
A weapon-focus specialist who foregoes heavy armor in favor of unarmored agility and perfect strikes.
: Gladiator, Brawler, Armor Master, and Tower Shield Specialist. : Armored Hulk, Titan Mauler, and Urban Barbarian. : Holy Gun and Sacred Shield. : Spellslinger (arcane gun-user) and Siege Mage. Pathfinder Reference Document Combat Feats and Styles The book adds over
The most ambitious section of the book introduced three distinct sub-games for resolving conflicts that fall outside of standard man-to-man combat.