CmisSync

__full__: Patch V18.1

__full__: Patch V18.1

If you’d like to see a comparison of this patch with previous versions, I can analyze the key changes from v17 to v18.1. Or, if you need help with a specific security issue, let me know! GitLab Patch Release: 18.1.1, 18.0.3, 17.11.5

What do you think of the new balance changes? Drop your thoughts in the Official Community Discord or join the discussion on Reddit.

We heard you loud and clear regarding the UI changes in v18.0. In 18.1, we are bringing back some beloved functionality and refining the navigation. patch v18.1

A new "Auto-Sort by Rarity" toggle has been added to the settings menu.

Fixed issues where icons would not render correctly on high-DPI displays. 4. How to Update to Patch v18.1 If you’d like to see a comparison of

: Standard defensive shields now take 10% longer to recharge.

The Legacy of Patch v18.1: A Turning Point in Modern Gaming Balance Drop your thoughts in the Official Community Discord

Enhanced the spatial audio for ultimate abilities. You can now clearly identify the direction of an incoming global ability even during chaotic, multi-man skirmishes.

The economy overhaul in Patch v18.1 aims to diversify build paths. Several underutilized defensive components have received cost reductions to counter high-burst physical damage compositions. Retuned Items Old Attributes New Attributes Strategic Impact Cost: 2800g / Health: +400 Cost: 2650g / Health: +450 Provides a faster power spike for frontline tanks. Serrated Edge Armor Pen: +12 / AD: +35 Armor Pen: +10 / AD: +38

Navigation and clarity receive major upgrades in v18.1, removing unnecessary clutter during high-intensity team fights.