25th EDITION | MODENA OCTOBER 17-19 2025 - SUBSCRIBE TO THE NEWSLETTER
by Santiago López Jover, Marcus H. Rosenmüller, Germany/Austria, 2021, 85' Original version with Italian subtitles The story, set in the 1960s in a small village in the Austrian hinterland, tells the story of the son of an innkeeper - known by everyone as the "Brat" - who continually clashes with the narrow-minded and ultra-Catholic mentality of his fellow citizens. A politically incorrect and funny animation, based on the life and works of the illustrator and cartoonist Manfred Deix. Entrance with ticket, pass and accreditation
Any Italian or foreign narrative animation film lasting 50 minutes or more. In order to qualify for this section the submitted project must be animated with any kind of technique, whether traditional or digital. Films that have been made available to the public elsewhere, including online, may not be accepted. This includes (but is not limited to) television, home video, streaming or any digital platform both in Italy and abroad. Films that have been invited to other festivals in Italy prior to September 1, 2021 but have notparticipated may compete in this category.
Any Italian or foreign narrative work created with the use of visual effects, lasting 50 minutes or more. To qualify for this section, the submitted project must use visual effects,whether using traditional or digital techniques. Films that weremade available to the public in other venues, including online, cannot be accepted. This includes (but is not limited to) television, home video, streaming or any digital platform both in Italy and abroad. Films that have been invited to other festivals in Italy prior to September 1, 2021 but have not participated may compete in this category.
Any Italian or foreign narrative animation film lasting less than 50 minutes with end credits. This category includes fiction, experimental, nonfictional or documentary works, music videos, or any other form of visual storytelling. Short films should not have premiere restrictions, nor be screenedin other festivals to be eligible forselection. All shorts that have already been presented at festivals or public events, aired on television or digital platforms, as well as home videos anywhere in the world, may be entered in this category.
The patada alta de buchikome full has numerous applications in BJJ, MMA, and other combat sports:
To unlock the hips for a true high trajectory, the standing foot must pivot between 90 and 180 degrees away from the target.
Executing a flawless high-kick of this caliber requires an intricate kinetic chain. It is not merely an expression of flexibility; it is a violent transfer of mass from the ground up. 1. The Kinetic Pivot and Base
This is where the buchikome energy comes from. A fighter must forcefully roll their hips over, ensuring their glutes and core drive the leg forward rather than just lifting it. patada alta de buchikome full
Throw multiple low leg kicks ( patadas bajas ) early in the match. Once the opponent drops their hands or changes their posture to protect their legs, switch levels instantly to launch the high kick.
: After the strike, the foot must be retracted quickly to the initial guard position. Leaving the leg extended makes it easy for an opponent to catch and execute a takedown.
Spanish for "high kick," typically targeting the head or neck in disciplines like Taekwondo or Muay Thai. The patada alta de buchikome full has numerous
Attempting a high kick without proper setup leaves you vulnerable.
: This involves putting your entire body weight and "bulk" into the strike. It is not just a leg movement but a committed drive through the target.
: Unlike static stretching, dynamic movements like leg swings prepare the muscles for the explosive acceleration needed for a high-level strike. Throw multiple low leg kicks ( patadas bajas
(ぶち込め) literally means to "smash into" or "drive in". It’s not just about speed; it’s about the intention behind the strike. When you add "Full" to the equation, you’re looking at a technique designed to bypass the opponent's guard by sheer force of will and physical momentum. Key Elements of the Technique The Chamber and Pivot
Castiga los muslos con patadas bajas ( low kicks ). Cuando el rival comience a bajar las manos o a encogerse para proteger sus piernas, es el momento exacto para desatar el buchikome full directo a la cabeza.
❌ – Around 18-22 frames, reactable at high-level play. ❌ Punishable on block – Even the “Full” version leaves you at -12 to -15; eating a full combo from any decent character. ❌ No low invincibility – Sweeps and low jabs will catch you during the wind-up. ❌ Whiff recovery – If you miss, expect to be thrown or launched. ❌ High crush vulnerability – Many characters can duck under it if their hurtbox shrinks (e.g., Chun-Li’s stance, Eddy’s negativa).
: Like any high kick, success starts with the hips. You must pivot your standing foot nearly 180 degrees to open your pelvis, allowing your kicking leg to whip upward with maximum torque. Driving the "Buchikome" Intent
A wide range of innovative works and immersive experiences will be considered for the Festival’s AR/VR program. We request that you provide documentation that outlines any specific logistical, spatial, or equipment needs for your project. Specific instructions for submitting different file types are contained within the application. The works realized prior to October 1, 2020 are not eligible to submit to this category.Questions regarding this specific program should be directed to
This section is for all sorts of innovative,immersive or multiple platform experiences. These projects may include mixed media products, multimedia installations, live film performances, creations designed for specific digital platforms, or a mix of all the above techniques. A precise documentation of the project features is required, specifying the space, technical background and instrumentsnecessary to realising the project. This section is intended to encourage the diverse creative community to propose innovative fiction or documentary projects. Works that have already been presented in other festivals/events may be nominated in this section, however the organisation reserves the right to carefully examinethe projects that will be premiered. If it includes interactive elements, we ask you to read carefully about the "AR/VR"section. If the project does not include any features from that category, please look at the othercategories as well. Works made before January 1, 2020 may not be entered in this category.
Any backstage video of visual effects made by Italian professionals or companies. There are no restrictions regarding previous screenings or previews that would prevent the admission to the competition. A backstage video that has already been shown to a wide audience online or in streaming, on TV or as home video, may still be submitted in this category. Works made before January 1, 2021 will not be accepted.
Any animated commercial or ADV realized by Italian companies/professionals. The works have no premiere requirements or prior screening restrictions that impact Festival eligibility. Commercials/ADV that have been screened at any number of festivals or other public theatrical exhibitions, broadcast or streamed on television or the Internet, and/or released via any home video or other public distribution platform anywhere in the world are eligible for this category. The works realized prior to October 1, 2020 are not eligible to submit to this category.
Any animated opening/closing titles work from Italy and outside Italy. The works have no premiere requirements or prior screening restrictions that impact Festival eligibility. Opening/closing titles that have been screened at any number of festivals or other public theatrical exhibitions, broadcast or streamed on television or the Internet, and/or released via any home video or other public distribution platform anywhere in the world are eligible for this category. The works realized prior to October 1, 2020 are not eligible to submit to this category.
Before submitting your work, please read carefullythe following regulations:
- All work smust be from after September 2021.
- Works that are not in Italian must include Italian subtitles and have a dialogue list, unless understanding dialogues or voice-over are not necessary to understanding the work itself.
- By submitting your work to the Future Film Festival, you give us permission to screen your film during the Festival’s duration, at special events, spin-offs oron other related occasions. You also grant the Festival the right to archive and stream your work online on MyMovies. The Festival will send a contract for the selected authors/producers to sign.
- The organisation does not guarantee that all submitted films will be selected, but wepromise tolet you know whether you work has been chosen by July 30, 2024.
- Please send us at least two pictures of your work, a poster, and press material that can be used for promotional purposes (Hi-Resolution JPEG - size not exceeding 3MB).