Labyrinth Of Refrain Builds Updated Jun 2026

: These dictate the active spells (Donum) and stat bonuses your puppets receive. A great puppet in a bad Pact is often useless. 🔥 God-Tier End-Game Builds

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Tractie Pact is often cited as the gold standard for high-defense formations. The Elemental Nuke (Marginal Maze Base)

These builds are designed to handle the "True Ending" bosses and super-bosses. The "Perverted Sun" Theatrical Star

only for high-HP units like Marginal Mazes or Aster Knights to maximize damage, though it makes them fragile. Stat Growth: Always select Double Sharp labyrinth of refrain builds

Dictates critical hit rate. Critical hits in this game trigger "Gore Hits," which destroy enemy limbs and cause massive stat penalties. Top-Tier End-Game Builds

Grants a damage bonus when using blunt/heavy weapons.

Pact A is filled with Tetrahedrons (a class that gains mana when allies die). Pact B is filled with Peer Fortresses (a class that can self-destruct for massive damage).

: Increases HP and defense; ideal for tanks or survivors. : These dictate the active spells (Donum) and

Overwhelming turn control and multi-hit damage. The Build: A Pact of five Duelists (high critical, multi-hit attacks) supported by a behind-the-scenes Astromancer (magic buffer/debuffer).

Ideal for "glass cannon" damage dealers (Shinobushi, Marginal Maze) to maximize offensive stats and weapon proficiency. Essential Cross-Class Skills:

In most RPGs, you look at a unit’s Strength or Magic stat. In Refrain , you look at how their interact with the Coven system. A single S-Rank puppet with great stats is useless. Five D-Rank puppets with overlapping passives? That is a god-killer.

Transfer your ultimate puppets into their final designated roles right before taking on the post-game bosses in the Umbra realm. Ensure your Anima Clarity is at least above 20 for every primary combatant. This link or copies made by others cannot be deleted

): Allows the puppet to survive a fatal blow once per battle. Master Masochist Marginal Maze

Always ensure your Marginal Maze covens are filled with support puppets (like Theatrical Stars) in the support slots. Support slots do not attack, but their stats contribute to the overall DP pool of the Coven, giving your main mages the fuel needed to cast their highest-tier Donum spells consecutively during long, drawn-out boss encounters.

Post-Combat Healing (Theatrical Star): Restores health/DMP passively after battles.

Before diving into specific classes, understanding the mechanics that drive builds is crucial.

Pier Fortress (Tank), Shinobushi (Damage/Evasion), Aston Knight (Offense/Defense).