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initialized = true;
Resolving "GetSystemTimePreciseAsFileTime" Errors on Windows 7: A Complete Guide
Released in February 2013, this update was primarily aimed at improving DirectX 11.1 support, but it also brought several system API enhancements, including:
If you need the high precision provided by GetSystemTimePreciseAsFileTime , you may want to consider upgrading to Windows 8 or a later version of Windows.
The original Windows 7 kernel (NT 6.1) did not implement the necessary internal interfaces for exposing high-resolution UTC time via the Win32 API. Windows 8 (NT 6.2) introduced a major refactoring of kernel time management, including:
// To maintain precision without floating point math: // We calculate the seconds and remainder ticks separately. ULONGLONG seconds = elapsedTicks / s_frequency.QuadPart; ULONGLONG remainderTicks = elapsedTicks % s_frequency.QuadPart;
if (dyn_GetSystemTimePreciseAsFileTime != NULL) // Safe to call on Windows 7 (with KB3033929) dyn_GetSystemTimePreciseAsFileTime(&ft); else // Fallback to GetSystemTimeAsFileTime (millisecond granularity) GetSystemTimeAsFileTime(&ft);