Fischl X Slime Race To The Finish -vicineko- [work]

About Vanilla RTX

Vanilla RTX is a resource pack for Minecraft Bedrock Edition that allows you to use Minecraft's ray tracing features in your own worlds by adding complete ray tracing support for the vanilla game in a manner that feels native to it, bringing together a cohesive vision for vanilla Minecraft RTX.

Every material has been thoughtfully designed to elevate each block's character while preserving its original style and functionality—without diverging from the artist's intent inherent in the texture.

Appearance of all blocks also remain consistent with other blocks of the same material type, for instance, the gold you see on a gold block, gold ores, or golden rails all keep the exact same look and feel, or the wooden parts of a Lectern retain the same appearance as oak planks—the same goes for anything else!
All of this is finely tuned to go well together with the usual lighting conditions of Minecraft with RTX, because when dealing with low resolution textures such as Minecraft's, every pixel matters!

Atmosphere of biomes have also been made to replicate the intended concepts behind each one, alongside many other features and enhancements to help keep the latest additions working correctly with ray tracing. 

The internal consistency and detail in Vanilla RTX is achieved through years of continuous effort with various specialized tools developed for this purpose, while there are still stones to turn over, with each update Vanilla RTX gets ever closer to its final state: A truly perfected, comprehensive art direction for Minecraft RTX.

This project, its app, and lots more has been made freely available for all Bedrock Edition players to enjoy Minecraft with ray tracing to its fullest. If you find it helpful or value the work and thousands of hours that has so far went into it, consider supporting it directly on Ko-Fi. Your support ensures of its continuity, and as a supporter, you will be given early access to updates, a peek into development and work-in-progress projects, among several other benefits, such as appearing in the credits in several different places!

Downloads

Available through MCPEDL & CurseForge
Vanilla RTX Normals
Download Vanilla RTX Normals | CurseForge

Vanilla RTX with handcrafted 16x normal maps for all blocks!

Vanilla RTX
Download Vanilla RTX | CurseForge

The Vanilla RTX Resource Pack. Everything is covered!

Vanilla RTX Opus
Download Vanilla RTX Opus | CurseForge

Composition of both Vanilla RTX & Vanilla RTX Normals. Featuring an unprecedented level of detail.

Related Projects:

Vanilla RTX App
Vanilla RTX App | Learn More...

An open-source app dedicated to Minecraft RTX that lets you auto-update Vanilla RTX packs, tune fog, lighting and materials, enable ray tracing with ease, and much more!

Chemistry RTX
Vanilla RTX for Vibrant VisualsCurseForge

A branch of Vanilla RTX made fully compatible with the new Vibrant Visuals graphics mode.

Vanilla RTX Add-Ons
Optional Add-Ons | CurseForge

A series of smaller packages that give certain blocks more interesting properties with ray tracing!

Chemistry RTX
Chemistry RTX Extensions | CurseForge

Optional Vanilla RTX extensions to extend ray tracing support to content available under Minecraft: Education Edition (Chemistry) toggle.

Chemistry RTX
Creative RTX | CurseForge

Replaces all Education Edition Element block textures with high definition or exotic materials for creative builds with ray tracing. Features over 88 designs, including some inspired by Nvidia's early Minecraft RTX demos!

Chemistry RTX
RTX Reactor | Learn More...

An application to automatically convert regular Bedrock Edition texture packs for ray tracing (Closed Beta)

Chemistry RTX
Texture Set Manager | Learn More...

Feature-rich automation tool for resource pack authors to generate texture sets for RTX or Vibrant Visuals.

Fischl X Slime Race To The Finish -vicineko- [work]

A scenario involving Fischl and a slime could also touch on themes of transformation, adaptation, or the exploration of what happens when characters or beings from different walks of life interact in unforeseen ways.

: The completed short film was launched globally on June 11, 2024, under the official title Fischl x Slime - A Special Delivery . Narrative Concept and Character Integration

character Fischl. Known for smooth, 4K 60fps animations, this non-canonical short focuses on character-based interaction with slime enemies. For more details, visit ViciNeko's Patreon

To appreciate the animation fully, one must understand the source material. is a beloved 4-star Electro character in Genshin Impact . A mysterious girl from Mondstadt, she goes by the grand title "Prinzessin der Verurteilung" (Princess of Condemnation) and is always accompanied by her night raven familiar, Oz. Behind the gothic-themed, chuunibyou (adolescent delusions of grandeur) persona that speaks in riddles and prophecies lies her real identity: a girl named Amy who found solace in fantasy books during her lonely childhood. This blend of enchanting design, powerful Electro abilities, and a deeply compelling backstory has made her a fan-favorite, and a prime subject for passionate creative tributes. Fischl X Slime Race To The Finish -ViciNeko-

of custom audio production, featuring voice work from talented creators like Rii (@riizuwu) to bring Fischl’s iconic, dramatic flair to life.

Character Information (Genshin Impact Edition) - #7: Fischl - Wattpad

As the stars began to twinkle above Mondstadt, the adventurer and her companion left the bewildered slimes behind, the thrill of the "race" preserved forever in the chronicles of her imagination. A scenario involving Fischl and a slime could

ViciNeko has gained a massive following on platforms like Twitter and Patreon for several reasons:

: Sound design and voice integration took an additional 3 months.

The project represents a massive milestone in the creator's portfolio, taking nearly two years of continuous development to reach completion. Project Development and Timeline Known for smooth, 4K 60fps animations, this non-canonical

The inclusion of ViciNeko and the specific elements of Fischl and slime indicate the creativity and diversity within fan communities. Such works allow fans to engage deeper with their favorite games and characters.

The premise humorously pits the iconic Electro character (the Prinzessin der Verurteilung) against the game's standard elemental Slime monsters. Rather than a standard battle, the animation leans into slapstick comedy and high-speed chase tropes, serving as a direct parody of the daily in-game challenges players face when exploring Teyvat. The Evolution of the Animation

Thanks to the following individuals, Vanilla RTX is on-going

nattyhob, EchoQuasar, Miriel, Big Plonk, Spikey ᵈᵉʳ ᶠᵘᶜʰˢ, Giuseppe DiMarca, Jordan, David Sabrowsky, Cody Starr, Dabadking, Spaceowl, Rolando Dojer, Willström, Bastha, Plugin, Jayssizle, Drackae, PotatoHour, Kittygamer123, Lanaismymommy, TKbn, James Kelly, Aaerox, jessehall(Maneating-Zebras), Byrn, OmarVillegas, Isttret, Superluminal, Travis Bishop, ObsydianX, Dylan, Kyo Don, Pete, GabrielGarig, Nash Knowlden, The_Asa_Games, Charles D Powell, jamesyoung, Commander Grub, Joseph, Bryan Tepox, DomoTurbulence, Rory, James Beaulieu, Guzozvak, Ernesto cuellar, Nogi Keita, Koiboi, Jeremy Perry, llArcher64ll, Darkjestir, Harambebe, Nick Da Fox, Healor, Richard Anderson (Rich), Jacob, ivinter666, Orchid, FobidenNinja, Ernesto cuellar, Waffle, Pizza4001, nathanhillis420, Alexkillerk209, Jacob, RJ Fajilan, spacetoker, Jayssizle, Patucho, DustonButler, SvGGRK, ObliviousDraede, Sebastian Casas, crungleDorf, Dan Martin (Weeblerned), aliero, Kevo, Herberto Sanchez, x2-TP_x2Kun_TV, Steve, Thomas Zeman, Azorawing, joanmrz, Diego Jauregui, Dr._.Niki, ri, Okapi, GoldGamer 11, Arseniy, Sasha62835, Koorg, J, kisrra, Charles D Powell, E2131, Nekodoku, dragosandrew, Chum Bucket Mind Control Helmet, KonstantinKeller, tacolover237, Michael Gregory Fargher, DrawVid, PlushRapier145, Ricardo Ramirez, Caleb Stanley, Kittygamer123, kazu, Dan Thurber, Shiternet, Dex R, nxsty, Irwin Montalvo Roach, UDJM_Phoenix, StigFinnegan, Josh Gonzaga, ThePhanderOn, Sarux, joanmrz, Gabriel Braga, PlayingVoyage, hipo, Jack Brandham, imcalledsebastian, mickael, X3, RexityX, Jeff, Haerge, Jordan, Catmatzi, Jhony, Willström, Martin Corona, Lainosaurus666, Sasha62835, Steve, Juan, Zhonpy, XODev

Not approved by or affiliated with Mojang Studios or Nvidia.

Vanilla RTX is a fan-made passion project, made & maintained with 💗 since late 2020 for the Minecraft community.