Automation - The Car Company Tycoon Game V4.2.13 -
Version 4.2.13 is part of the "Ellisbury Update" branch—a massive overhaul that redefined the game's core logic before eventually merging with the public default branch. While the later "Al-Rilma Update" (v4.3+) brought superchargers and major campaign changes, the 4.2.x era is regarded as the "gold standard" of stability and design depth that set the stage for everything that followed.
As of late Spring 2026, Automation holds a rating on Steam, with approximately 93% of 17,000+ reviews favoring the game.
To run v4.2.13 smoothly, your rig needs to handle the Unreal Engine 4 physics and rendering:
+-------------------+--------------------+--------------------+--------------------+ | Chassis Type | Production Cost | Weight Efficiency | Safety Rating | +-------------------+--------------------+--------------------+--------------------+ | Ladder | Ultra-Low | Poor | Low | | Monocoque | High | Excellent | High | | Spaceframe | Medium-High | Great | Medium | | Light Monocoque | Extremely High | Ultimate | Maximum | +-------------------+--------------------+--------------------+--------------------+ Suspension Dynamics Automation - The Car Company Tycoon Game v4.2.13
Version 4.2.13 serves as an essential stability and refinement baseline. It smooths out complex calculations within the tycoon management engine, fine-tunes the photo-scene mode, and polishes the user interface to ensure your custom automotive creations function seamlessly before exporting them to drive. Core Gameplay Pillars of Automation
Automation is not for those seeking a casual experience. It is a technical simulator that rewards patience, knowledge, and creativity.
was a minor stability and bug-fix update following the major LCV 4.2 (Light Commercial Vehicle) update, which revamped the campaign mode and economy. Core Gameplay Features Detailed Engineering Version 4
Improved loan, tax, and familiarity mechanics. Exporter Fixes: Improved BeamNG drive stability. If you're interested, I can also:
: The unlock years for car bodies were spread out more naturally to prevent "clumping," ensuring a smoother progression through the eras.
A critical factor that impacts how the car will drive when exported to simulation games. 3. Deep Tycoon Management To run v4
Should we jump to the era or the 1990s JDM craze?
: Low tech, high fuel consumption. Best restricted to pre-1980s classic builds or extreme budget models.