9.5/10 – A non-negotiable tool for the modern After Effects pipeline.
If you are a compositor who works regularly with EXr renders from 3D software,
The ft-UVPass Bundle continues to evolve. The version history shows active development, with the latest version numbering system aligning with development versions. The plugin supports After Effects versions from CS6 through 2026, ensuring long-term compatibility.
At its core, this bundle is designed to manipulate UV maps inside After Effects. It consists of two powerful plugins:
Your UV/ST pass (a red-and-green gradient pass representing X and Y coordinates). Step 2: Set Up Your After Effects Timeline
If you're looking to streamline your workflow, this bundle is a worthwhile investment.
Many professional motion designers use ft-UVPass to map animated textures onto 3D text and logos rendered from Cinema 4D. Instead of re-rendering every time the client changes a color or pattern, they adjust the texture directly in After Effects.
Unleash 3D Power in AE: A Deep Dive into AEScripts ft-UVPass Bundle v5.5.1a
: This plugin uses a "UV pass" or "ST map" (rendered as a 32-bit AOV from 3D software like C4D or Blender) to map new textures onto existing geometry. Custom Subsampling
: Uses a Position Pass (PPass) to create 3D masks. These masks are attached to the geometry, allowing you to isolate parts of a 3D scene even as the camera moves. Key Features & Performance
Optimized for MFR and Apple Silicon, making it a future-proof investment.
: Includes a custom subsampling function that replaces Adobe's standard one to prevent significant slowdowns.